64-Bit Systems
This is a new system which is not yet available to the public at the time I write this. However, the two Master Minds of the Microchip Development, Intel and AMD published enough information so that developers can start developing system software. I did not include this under Advanced section for a very good reason. There is nothing very big advanced about these systems. If you have a Playstation 2 system, you are a user of this technology. If you think 64-bit is a very advanced one, you are wrong. Years before Intel and AMD came up with the 64-bit system, other processors like MIPS already had the powerful 64-bit system with vector handling capacity that is far more powerful than current Intel and AMD systems. Of course this will the first time such a system will be available to the public in such a large scale. The only difference about these systems are most of the limitations of the 32-bit systems have been lessen by widening size of the registers and improving performance.
Up to now, 32-bit system by AMD and Intel was pretty much the same and the system developers could write system code for both architectures without much of re-writing of the code. But now there is a problem. The architecture of Intel is at least 50% different from AMD and a lot of things are handled differently by both. Of course, both support the same functions but the way that is done is different. So here, I divided the section for both processors. I will only discuss the difference and change from 32-bit system [not from other architecture].
Before you go to those links, make sure you know the 32-bit system very well because I do not go through those basic stuffs like 'definitions' here. I start by writing about AMD. After that, I will go to the Intel.